![android studio - Unable to build any of the projects of Oculus OpenXR Mobile SDK and Oculus Mobile SDK - Stack Overflow android studio - Unable to build any of the projects of Oculus OpenXR Mobile SDK and Oculus Mobile SDK - Stack Overflow](https://i.stack.imgur.com/WzBkE.png)
android studio - Unable to build any of the projects of Oculus OpenXR Mobile SDK and Oculus Mobile SDK - Stack Overflow
![SOLVED] SDK, NDK, and JDK configuration for compiling Android (including Oculus Quest 2) for 26.2 and 27.2 - Mobile - Epic Developer Community Forums SOLVED] SDK, NDK, and JDK configuration for compiling Android (including Oculus Quest 2) for 26.2 and 27.2 - Mobile - Epic Developer Community Forums](https://d3kjluh73b9h9o.cloudfront.net/optimized/4X/5/3/c/53c79bb74ecc003cc5e8a28fb49b493dc1247027_2_690x496.png)
SOLVED] SDK, NDK, and JDK configuration for compiling Android (including Oculus Quest 2) for 26.2 and 27.2 - Mobile - Epic Developer Community Forums
![Meta Quest on X: "Oculus Mobile SDK 1.0.0.1 is now available for download. View all release notes here: https://t.co/8hEj4cY7dh https://t.co/7cxuqUUBLl" / X Meta Quest on X: "Oculus Mobile SDK 1.0.0.1 is now available for download. View all release notes here: https://t.co/8hEj4cY7dh https://t.co/7cxuqUUBLl" / X](https://pbs.twimg.com/media/CckAgkzUsAAIeax.jpg)
Meta Quest on X: "Oculus Mobile SDK 1.0.0.1 is now available for download. View all release notes here: https://t.co/8hEj4cY7dh https://t.co/7cxuqUUBLl" / X
GitHub - judax/OculusMobileSDKHeadTracking: A library that enables the integration of just the handling of the Oculus Mobile SDK Head Tracking mechanism into any Android application or library.
![Get ready for an eyeful - Oculus Rift's John Carmack working on mobile SDK | Pocket Gamer.biz | PGbiz Get ready for an eyeful - Oculus Rift's John Carmack working on mobile SDK | Pocket Gamer.biz | PGbiz](https://media.pocketgamer.biz/2013/8/4676/oculus-rift-biz-r225x225.jpg)